Advances in affective and pleasurable design (Boca Raton, 2013). - ОГЛАВЛЕНИЕ / CONTENTS
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ОбложкаAdvances in affective and pleasurable design / ed. by Yong Gu Ji. - Boca Raton: Taylor & Francis, 2013. - vi, 773 p.: ill. - (Advances in human factors and ergonomics series). - Incl. bibl. ref. - Auth. ind.: p.771-773. - ISBN 978-1-4398-7118-8
 

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Оглавление / Contents
 
Section I. Designing for Diversity
1  Emoticons: Cultural analysis ................................. 3
   M. Park, USA
2  Designing spaces for aging eyes ............................. 11
   K. Melhus Mitchell, USA
3  New concept for newspaper kiosk through understanding
   users' behavior ............................................. 21
   Y. Khodadadeh and A. Toobaie, Iran
4  Connectivity model: Design methods for diverse users ........ 32
   S. Kang and D. Satterfield, USA
5  Educational play experiences for children with cognitive 
   and physical disabilities ................................... 40
   D. Satterfield and S. Kang, USA
6  Universal product family design for human variability and
   aesthetics .................................................. 47
   J. Hwang, South Korea, S. Moon and Y. Ho, Singapore, and 
   C. Noh, South Korea

Section II. Cultural and Traditional Aspects
7  Comparison of evaluation of kawaii ribbons between gender
   and generation .............................................. 59
   M. Ohkura, T. Komatsu, S. Tivatansakul, Japan, S. Settapat
   and S. Charoenpit, Thailand
8  Assessment of material perception of black lacquer .......... 69
   T. Komatsu, M. Ohkura, T. Ishikawa and M. Ayama, Japan
9  Analysis of search results of kawaii search ................. 79
   K. Hashiguchi and K. Ogawa, Japan
10 3D character creation system based on sensibility rule
   extraction .................................................. 87
   T. Ogura and M. Hagiwara, Japan
11 Shaboned display: An interactive substantial display using
   expansion and explosion of soap bubbles ..................... 97
   S. Hirayama and Y. Kakehi, Japan
12 Study on Kawaii in motion - Classifying Kawaii motion 
   using Roomba ............................................... 107
   S. Sugano, H. Morita and K. Tomiyama, Japan
13 Holistic analysis on affective source of Japanese
   traditional skills ......................................... 117
   K. Morimoto and N. Kuwahara, Japan
14 Representation and management of physical movements of
   technicians in graph-based data model ...................... 122
   T. Hochin, Y. Ohira, and H. Nomiya, Japan
15 Multimodal motion learning system for traditional arts ..... 132
   M. Araki, Japan
16 Characteristics of technique or skill in traditional 
   craft workers in Japan ..................................... 140
   M. Kume and T. Yoshida, Japan
17 A study on the traditional charm of natural dyes:
   Focusing on preprinting mordant ............................ 149
   K.-B. Kim, M.-J. Kim and G.-H. Choi, Korea
18 Effect of culture interdependency on interpersonal trust ... 160
   J. Liu and P. Rau, China
19 Exploration on the relationship between Chinese 
   characters and ergonomic affordances ....................... 167
   W.-H. Chen, Taiwan

Section III. Ergonomics and Human Factors
20 Evaluation of customers' subjective effort and
   satisfaction in opening and closing tail gates of sport 
   utility vehicles ........................................... 179
   T. Ryu, B. Jin, M. Yun and W. Kim, South Korea
21 Measurement of body pressures in double-lane-changing
   driving tests .............................................. 187
   Y. Hyun, N.-C. Lee, K.-S. Lee, C.-S. Kim, S.-M. Mo,
   M.-T. Seo, Y.-K. Kong, M.-C. Jung and I. Lee, Korea
22 Correlation between muscle contraction and vehicle
   dynamics in a real driving ................................. 196
   S.-M. Mo, Y. Hyun, C.-S. Kim, D.-M. Kim, H.-S. Kang, 
   Y.-K. Kong, I. Lee and M.-C. Jung, Korea
23 Eye-tracking based analysis of the driver's field of view
   (FOV) in real driving environment .......................... 203
   S. Ко, S. Lee, Y. Han, E. Cho, H. Kim and Y. Ji, Korea
24 Effects of age and gender differences on automobile 
   instrument cluster design .................................. 212
   S. Yoon, H. Hwangbo, J. Choi, Y. Ji, J. Ryu, S. Lee and 
   D. Kim, Korea
25 A study on the relationship between pleasures and design
   attributes of digital appliances ........................... 222
   S. Bahn, J. Song, M. Yun and C. Nam, Korea
26 Effects of age, gender, and posture on user behaviors in
   use of control on display interface ........................ 231
   J.H. Lim, Y. Rhie and I. Rhiu, Korea
27 Subjective quality evaluation of surface stiffness from 
   hand press: Development of an affective assessment 
   strategy ................................................... 239
   I. Rhiu, T. Ryu, B. Jin and M. H. Yun, Korea
28 Quantification of a haptic control feedback using an 
   affective scaling method ................................... 249
   S. Kwon, W. Kim and M. H. Yun, Korea
29 Effects of head movement on contact pressure between a
   N95 respirator and headform ................................ 259
   Z. Lei and J. Yang, USA

Section IV. Product, Service, and System Design
30 Development of enhanced teaching materials for skill 
   based learning by using a smart phone and Second Life ...... 271
   A. Ando, T. Takaku, T. Saito, Y. Sumikawa and D. Davis, 
   Japan
31 Sensor system for skill evaluation of technicians .......... 278
   N. Kuwahara, Z. Huang, A. Nagata, K. Morimoto, J. Ota,
   M. Kanai, J. Maeda, M. Nakamura, Y. Kitajima and K. Aida,
   Japan
32 The design of adhesive bandage from the customer
   perspective ................................................ 288
   J. Ho, S. Tsang and A. Chan, Hong Kong
33 Journeying toward female-focused m-health applications ..... 295
   L. Xue, С.C. Yen, L. Chang, В.C. Tai, H.C. Chan, H.B. Duh
   and M. Choolani, Singapore
34 Participatory design for green supply chain management:
   Key elements in the semiconductor industry ................. 306
   T.-P. Lu, Y.-K. Chen, P.-L. Rau and S.-N. Chang, Taiwan
35 Comparing the psychological and physiological measurement 
   of player's engaging experience in computer game ........... 317
   W. Cui and P. Rau, China
36 Study of the interface of information presented on the
   mobile phones .............................................. 327
   H. Qin, S. Gao and J. Liu, China
37 The design of a socialized collaborative environment for
   research teams ............................................. 333
   F. Gao, J. Li, Y. Zheng and K. Nan, China
38 Affective design and its role in energy consuming 
   behavior: Part of the problem or part of the solution? ..... 341
   K. Revell and N. Stanton, UK

Section V. Human Interface in Product Design
39 Self-inflating mask interface for noninvasive positive
   pressure ventilation ....................................... 353
   U. Reischl, L. Ashworth, L. Haan and C. Colby, USA
40 Product personality assignment as a mediating technique
   in biologically and culturally inspired design ............. 361
   D. Coelho, C. Versos and A. Silva, Portugal
41 Why the optimal fitting of footwear is difficult ........... 371
   T. Weerasinghe, R. Goonetilleke and G. Signes, Hong Kong
42 The pertinence of CMF between mobile phone design and 
   fashion design ............................................. 378
   C. Qiu and H. Su, China
43 Will they buy my product - Effect of UID and Brand ......... 388
   M. Agarwal, A. Hedge and S. Ibrahim, USA
44 Evaluating the usability of futuristic mobile phones in
   advance .................................................... 398
   H. Kim and J. Lim, Korea
45 Towards a more effective graphical password design for
   touch screen devices ....................................... 408
   X. Suo and J. Kourik, USA
46 Material" sensibility comparison between glass and 
   plastic used in mobile phone window panel .................. 416
   J. Park, E. Kim, M. Kim, S. Kim, S. Ha and J. Lee, Korea

Section VI. Emotion and UX Design
47 Develop new emotional evaluation methods for measuring
   users' subjective experiences in the virtual
   environments ............................................... 425
   N. Elokla and Y. Hirai, Japan
48 Hemispheric asymmetries in the perception of emotions ...... 436
   S. Lim, S. Bahn, J. Woo and C. Nam, USA
49 Understanding differences in enjoyment: Playing games 
   with human or AI team-mates ................................ 446
   K. McGee, T. Merritt and C. Ong, Singapore
50 Does user frustration really decrease task performance? .... 452
   G. Washington, USA
51 Comfortable information amount model for motion graphics ... 462
   M. Sekine and K. Ogawa, Japan
52 The Kansei research on the price labels of shoes ........... 471
   S. Charoenpit and M. Ohkura, Japan
53 Toward emotional design: An exploratory study of IPhone 4 .. 480
   B. Saket and L. Yong, Malaysia, and F. Behrang, Iran
54 Invariant comparisons in affective design .................. 490
   F. Camargo and B. Henson, UK

Section VII. Design and Development Methodology
55 Systematic consumer evaluation measurement for
   objectified integration into the product development 
   process .................................................... 503
   M. Köhler and R. Schmitt, Germany
56 The effect of web page complexity and use occasion on
   user preference evaluation ................................. 513
   S.-Y. Chiang and C.-H. Chen, Taiwan
57 Effects of unity of form on visual aesthetics of website
   design ..................................................... 
   A. Altaboli, USA/Libya and Y. Lin, USA
58 Design principles for sustainable social-oriented bike 
   applications ............................................... 533
   D. Lee, C.-L. Lee, Y.-M. Cheng, L.-C. Chen, S.-C. Sheng,
   Taiwan F. Sandness, Norway, and C. Johnson, UK
59 Applying microblogs to be an online design group: A case
   study ...................................................... 543
   J.-P. Ma and R. Lin, Taiwan
60 Design guidelines to keep users positive ................... 554
   A. Nakane, M. Nakatani and T. Ohno, Japan
61 Affective evaluation and design of customized layout 
   system ..................................................... 565
   C.-C. Hsu and M.-C. Chuang, Taiwan
62 Tactical scenarios for user-based performance evaluation ... 574
   L. Elliott, E. Redden, E. Schmeisser and A. Rupert, USA

Section VIII. Diverse Approaches: Biosignals, Textiles, and
Clothing
63 Psychological factor in color characteristics of casual
   wear ....................................................... 585
   C. Mizutani, K. Kurahayashi, M. Ukaji, T. Sato, 
   S. Kitaguchi, G. Cho, S. Park and K. Kajiwara, Japan
64 Sound characteristics and auditory sensation of combat
   uniform fabrics ............................................ 594
   E. Jin, J. Lee, K. Lee and G. Cho, Korea
65 Effect of color on visual texture of fabrics ............... 604
   E. Yi and A. Lee, Korea
66 The individual Adaption Module (iAM): A framework for 
   individualization and calibration of companion 
   technologies ............................................... 614
   S. Walter, K. Limbrecht, S. Crawcour, V. Hrabal and 
   H. Traue, Germany
67 Self-adaptive biometric signatures based emotion 
   recognition system ......................................... 624
   Y. Gu, S.-L. Tan and K.-J. Wong, Singapore
68 Inferring prosody from facial cues for EMG-based 
   synthesis of silent speech ................................. 634
   C. Johner, M. Janke, M. Wand and T. Schultz, Germany
69 Multi-modal classifier-fusion for the classification of
   emotional states in WOZ scenarios .......................... 644
   M. Schels, M. Glodek, S. Meudt, M. Schmidt, D. Hrabal,
   R. Bock, S. Walter and F. Schwenker, Germany
70 ATLAS - An annotation tool for HCI data utilizing machine
   learning methods ........................................... 654
   S. Meudt, L. Bigalke and F. Schwenker, Germany

Section IX. Novel Devices, Information Visualization, and 
Augmented Reality
71 Pleasurable design of haptic icons ......................... 663
   W. Hwang and J. Hwang, Korea, and T. Park, Singapore
72 Conscious and unconscious music from the brain: Design
   and development of a tool translating brainwaves into 
   music using a BCI device ................................... 669
   R. Folgieri and M. Zichella, Italy
73 Digital museum planner system for both museum 
   administrators and visitors ................................ 679
   S. Ganchev, K. Liu and L. Zhang, USA
74 Affective interactions: Developing a framework to enable
   meaningful haptic interactions over geographic distance .... 688
   M. Balestra and C. Cao, USA
75 For the emotional quality of urban territories - Glazed
   tiles claddings design ..................................... 695
   C. Lobo and F. Moreira da Silva, Portugal
76 A study on the perception of haptics in in-cockpit 
   environment ................................................ 705
   K. Lee, S. Ко, D. Kim and Y. Ji, Korea
77 Making electronic infographics enjoyable: Design
   guidelines based on eye tracking ........................... 713
   L. Scolere, B. Reid, C. Pardo, G. Meron, J. Licero and
   A. Hedge, USA
78 Verbalization in search: Implication for the need of 
   adaptive visualizations .................................... 723
   K. Nazemi and O. Christ, Germany
79 Learning to use a new product: Augmented reality as a new
   method ..................................................... 733
   D. Albertazzi, M. Okimoto and M. Ferreira, Brazil
80 Visualizations encourage uncertain users to high 
   effectiveness .............................................. 742
   M. Breyer, J. Birkenbusch, D. Burkhardt, C. Schwarz, 
   C. Stab, K. Nazemi and O. Christ, Germany
81 Exploring low-glance input interfaces for use with 
   augmented reality heads-up display GPS ..................... 751
   E. Cupps, P. Finley, B. Mennecke and S. Kang, USA
82 An augmented interactive table supporting preschool 
   children development through playing ....................... 761
   E. Zidianakis, M. Antona, G. Paparoulis and 
   C. Stephanidis, Greece

Index of Authors .............................................. 771


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